@article{oai:mie-u.repo.nii.ac.jp:00007087, author = {上山, 浩 and UEYAMA, Hiroshi}, journal = {美術教育学}, month = {Mar}, note = {application/pdf, This paper is a basic research which makes 3DCG, especially 3D animation production, as educational material in the real class room of art education. In this paper, I analyzed in particular the point of the difficulty of 3DCG expression, and examined the educational concrete goals of 3DCG expression as art educational material from the viewpoint which sees the fundamental problems in the expression instruction. Furthermore, based on the reflection of seeing the education material only from the view of the behavior of a package, I examined about the tutorial instruction of 3DCG, and showed the educational effect of the tutorial instruction., 平成16年度-平成18年度科学研究費補助金(基盤研究(C)研究成果報告書)課題番号16530581「表現活動としての3Dアニメーション制作の教材化」のp.11-22に該当}, pages = {43--53}, title = {表現活動としての3Dアニメーション制作の教材化II : 美術教育としての3DCG制作指導成立の与件}, volume = {27}, year = {2006} }