@article{oai:mie-u.repo.nii.ac.jp:00007088, author = {上山, 浩 and UEYAMA, Hiroshi}, journal = {美術教育学}, month = {Mar}, note = {application/pdf, This paper is a basic research which makes 3D animation production as educational material in the real class room of art education. The purpose of this paper is to develop the practice as feasible educational material in the real scene of school education, based on an examination of the concrete educational purpose and to verify the educational effect of the past research result. The characteristics of this paper are to show an example of concrete practice to support production activity as instruction of 3DCG expression and to examine the possibility of importing peer support., 平成16年度-平成18年度科学研究費補助金(基盤研究(C)研究成果報告書)課題番号16530581「表現活動としての3Dアニメーション制作の教材化」のp.23-39に該当}, pages = {51--66}, title = {表現活動としての3Dアニメーション制作の教材化III : ─教育活動としての3DCG制作指導の成立─}, volume = {28}, year = {2007} }